Places
Worlds and settlements, from occupied streets to the spaces beneath a moon.
In this subject
8 articles
Adamant
Hayekar’s valley capital, where public argument, congressional work, and fields of remembrance share the same civic landscape.

Agartha
A settlement cut into a small, active moon, built around endurance, research, and defensible approaches.

Clonmel
An occupied world where checkpoints, asylum traffic, and borrowed identities shape every crossing.

Hayekar
A pale world of worked valleys, a low-built capital, and civic institutions shaped by independence and shared obligation.

Karain
A Confederate world whose legal secession from the Federation left it with a strong sense of inherited status and an uneasy view of its security.

New Thessalia
Prairie, farmland, and a freight elevator connect local livelihoods to the traffic above the world.

Svarog
A Confederate world of fabrication districts, freight corridors, process teams, and the knowledge held in working hands.

Veyra
A Federation-administered world encountered through port infrastructure, contractor work, and the procedures of commercial government.